Website powered by

Bodybags

Bodybags props. I used Marvelous Designer to work up a base mesh by wrapping posed player models. I then took it in to Zbrush for a lot of cleanup.

Bodybags in-game

Bodybags in-game

I also made a tileable material by baking the models down in toolbag, which can be used for environment pieces.

I also made a tileable material by baking the models down in toolbag, which can be used for environment pieces.

Marvelous Designer base model

Marvelous Designer base model

Zbrush Scene

Zbrush Scene

Zbrush Scene

Zbrush Scene